Rpga Who's a member?
#1
Posted 23 October 2002 - 12:50 PM
Nadin
#2
Posted 24 October 2002 - 10:46 AM
I've never heard of an RPGA chapter ever in my home state (PA) and if they did exist I don;t think that;s the way its done anymore. Just join RPGA (see the Wizards site), get the Living Greyhawk Gazetteer, make a character (rules are in there) and go to cons and play in events.
For me LG is very much a secondary gaming objective. I MUCH rather play in a home campaign as it offers lots more RPing experience, more character development, and a more organic feel to the whole gaming experience...
Damon.
PS: I'm a member too...
-Godlike since 9-09-04.
-My book blog: http://bookslikedust.blogspot.com/
-My Minis blog: http://minislikedust.blogspot.com/
-My thoughts on D&D 4e: Link
-"Qui desiderat pacem, praeparet bellum"
-"Warhammer40000 is your Standard Sci Fi Setting injected with a cocktail of every drug known to man and genuine lunar dust, stuck in a blender with Alien, Mechwarrior, Starship Troopers and Star Wars, bathed in blood and turned up to eleventy billion (and then set on fire). Twice. With chainsaws." Quote
#3
Posted 24 October 2002 - 11:54 AM
Hi ho! Hi ho! To the cons I go!
#4
Posted 24 October 2002 - 07:14 PM
We did try a Living Greyhawk adventure once, and found it okay. Nothing to get fired up about, though.
Living campaigns are an odd compromise between published settings and homegrown campaigns. No, you probably won't get to affect the history of the campaign world, but you might well know someone who does. That's not enough for us, as we like heroic RPGs. We much prefer homebrewed stuff, or a GM who runs a campaign just for us, even if it's based on published modules.
The best part about playing Living games, IMO, was meeting new people to game with, and one can find that in any other gaming--without all the administrative headaches.
I'll say this for Living campaigns: they would seem to be a fine and portable way for someone to play a character he knows and loves with brand-new people, and with very little commitment. I think this sort of thing is necessary to the hobby, but it holds little attraction for me personally.
I'm old-school enough to be vaguely resentful of the pimping of a favorite setting, but I don't seriously wish to interfere with anyone else's good time :-)
Sergeant John's 3-D Chiller House of Terror!
Under The Hill, a post-atomic fairy tale set in Georgia
Blood & Roses, a pseudo-historical fantasy campaign
"Statesmen will invent cheap lies, putting blame upon the nation that is attacked, and every man will be glad of those conscience-soothing falsities...and refuse to examine any refutations of them; and thus he will by and by convince himself that the war is just, and will thank God for the better sleep he enjoys...."
-- Mark Twain, "Chronicle of Young Satan"
#5
Posted 24 October 2002 - 07:19 PM
We did try a Living Greyhawk adventure once, and found it okay. Nothing to get fired up about, though.
Living campaigns are an odd compromise between published settings and homegrown campaigns. No, you probably won't get to affect the history of the campaign world, but you might well know someone who does. That's not enough for us, as we like heroic RPGs. We much prefer homebrewed stuff, or a GM who runs a campaign just for us, even if it's based on published modules.
The best part about playing Living games, IMO, was meeting new people to game with, and one can find that in any other gaming--without all the administrative headaches.
I'll say this for Living campaigns: they would seem to be a fine and portable way for someone to play a character he knows and loves with brand-new people, and with very little commitment. I think this sort of thing is necessary to the hobby, but it holds little attraction for me personally.
I'm old-school enough to be vaguely resentful of the pimping of a favorite setting, but I don't seriously wish to interfere with anyone else's good time :-)
Sergeant John's 3-D Chiller House of Terror!
Under The Hill, a post-atomic fairy tale set in Georgia
Blood & Roses, a pseudo-historical fantasy campaign
"Statesmen will invent cheap lies, putting blame upon the nation that is attacked, and every man will be glad of those conscience-soothing falsities...and refuse to examine any refutations of them; and thus he will by and by convince himself that the war is just, and will thank God for the better sleep he enjoys...."
-- Mark Twain, "Chronicle of Young Satan"
#6
Posted 24 October 2002 - 07:21 PM
Sergeant John's 3-D Chiller House of Terror!
Under The Hill, a post-atomic fairy tale set in Georgia
Blood & Roses, a pseudo-historical fantasy campaign
"Statesmen will invent cheap lies, putting blame upon the nation that is attacked, and every man will be glad of those conscience-soothing falsities...and refuse to examine any refutations of them; and thus he will by and by convince himself that the war is just, and will thank God for the better sleep he enjoys...."
-- Mark Twain, "Chronicle of Young Satan"
#8
Posted 24 October 2002 - 01:07 AM
--)->
There are only 10 types of people in this world: those that understand binary and those that don't.
#9
Posted 24 October 2002 - 11:26 AM
They are putting on a local game day soon and I'll be running one part of a two part Forgotten Realms adventure. That should be fun.
Most of the other events are LG which is not something that excites me all that much. Maybe I'll try it out though since they dont have any Living City events scheduled.
#10
Posted 24 October 2002 - 07:07 PM
We did try a Living Greyhawk adventure once, and found it okay. Nothing to get fired up about, though.
Living campaigns are an odd compromise between published settings and homegrown campaigns. No, you probably won't get to affect the history of the campaign world, but you might well know someone who does. That's not enough for us, as we like heroic RPGs. We much prefer homebrewed stuff, or a GM who runs a campaign just for us, even if it's based on published modules.
The best part about playing Living games, IMO, was meeting new people to game with, and one can find that in any other gaming--without all the administrative headaches.
I'll say this for Living campaigns: they would seem to be a fine and portable way for someone to play a character he knows and loves with brand-new people, and with very little commitment. I think this sort of thing is necessary to the hobby, but it holds little attraction for me personally.
I'm old-school enough to be vaguely resentful of the pimping of a favorite setting, but I don't seriously wish to interfere with anyone else's good time :-)
Sergeant John's 3-D Chiller House of Terror!
Under The Hill, a post-atomic fairy tale set in Georgia
Blood & Roses, a pseudo-historical fantasy campaign
"Statesmen will invent cheap lies, putting blame upon the nation that is attacked, and every man will be glad of those conscience-soothing falsities...and refuse to examine any refutations of them; and thus he will by and by convince himself that the war is just, and will thank God for the better sleep he enjoys...."
-- Mark Twain, "Chronicle of Young Satan"
#11
Posted 24 October 2002 - 07:17 PM
We did try a Living Greyhawk adventure once, and found it okay. Nothing to get fired up about, though.
Living campaigns are an odd compromise between published settings and homegrown campaigns. No, you probably won't get to affect the history of the campaign world, but you might well know someone who does. That's not enough for us, as we like heroic RPGs. We much prefer homebrewed stuff, or a GM who runs a campaign just for us, even if it's based on published modules.
The best part about playing Living games, IMO, was meeting new people to game with, and one can find that in any other gaming--without all the administrative headaches.
I'll say this for Living campaigns: they would seem to be a fine and portable way for someone to play a character he knows and loves with brand-new people, and with very little commitment. I think this sort of thing is necessary to the hobby, but it holds little attraction for me personally.
I'm old-school enough to be vaguely resentful of the pimping of a favorite setting, but I don't seriously wish to interfere with anyone else's good time :-)
Sergeant John's 3-D Chiller House of Terror!
Under The Hill, a post-atomic fairy tale set in Georgia
Blood & Roses, a pseudo-historical fantasy campaign
"Statesmen will invent cheap lies, putting blame upon the nation that is attacked, and every man will be glad of those conscience-soothing falsities...and refuse to examine any refutations of them; and thus he will by and by convince himself that the war is just, and will thank God for the better sleep he enjoys...."
-- Mark Twain, "Chronicle of Young Satan"
#12
Posted 24 October 2002 - 07:18 PM
We did try a Living Greyhawk adventure once, and found it okay. Nothing to get fired up about, though.
Living campaigns are an odd compromise between published settings and homegrown campaigns. No, you probably won't get to affect the history of the campaign world, but you might well know someone who does. That's not enough for us, as we like heroic RPGs. We much prefer homebrewed stuff, or a GM who runs a campaign just for us, even if it's based on published modules.
The best part about playing Living games, IMO, was meeting new people to game with, and one can find that in any other gaming--without all the administrative headaches.
I'll say this for Living campaigns: they would seem to be a fine and portable way for someone to play a character he knows and loves with brand-new people, and with very little commitment. I think this sort of thing is necessary to the hobby, but it holds little attraction for me personally.
I'm old-school enough to be vaguely resentful of the pimping of a favorite setting, but I don't seriously wish to interfere with anyone else's good time :-)
Sergeant John's 3-D Chiller House of Terror!
Under The Hill, a post-atomic fairy tale set in Georgia
Blood & Roses, a pseudo-historical fantasy campaign
"Statesmen will invent cheap lies, putting blame upon the nation that is attacked, and every man will be glad of those conscience-soothing falsities...and refuse to examine any refutations of them; and thus he will by and by convince himself that the war is just, and will thank God for the better sleep he enjoys...."
-- Mark Twain, "Chronicle of Young Satan"
#14
Posted 24 October 2002 - 07:22 PM
Sergeant John's 3-D Chiller House of Terror!
Under The Hill, a post-atomic fairy tale set in Georgia
Blood & Roses, a pseudo-historical fantasy campaign
"Statesmen will invent cheap lies, putting blame upon the nation that is attacked, and every man will be glad of those conscience-soothing falsities...and refuse to examine any refutations of them; and thus he will by and by convince himself that the war is just, and will thank God for the better sleep he enjoys...."
-- Mark Twain, "Chronicle of Young Satan"

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