How many Character Deaths are normal?
#16
Posted 03 October 2012 - 09:20 PM
#17
Posted 04 October 2012 - 09:01 AM
Grow Stronger
#18
Posted 05 October 2012 - 09:19 PM
That many cleric deaths is unusual, though - generally they tend to be the safest class. Is the group not protecting their medic? If they're not, encourage the player to not make one and don't give the group one until they learn different. You want to live, you protect the restorer. You don't protect the restorer, you don't deserve to live.
This was my thought. Generally if the cleric is dead, so is the rest of the party.
#19
Posted 06 October 2012 - 12:50 AM
Heck, we don't even have healing potions.
The only thing keeping me alive is fast-talking and blind luck. I kind of like it, actually.
I think it works because it's a low-power campaign. I'm level six and we have found precisely zero magical items. Which means our enemies are also similarly bereft. So it's a lot harder to up and die when the DM isn't compensating for the party's loot bag . . . and also there's a notable absence of exploding wizards.
Current Bones Count: Total: 109 Painted: 80
Buglips, that is just epic, and so very wrong.
#20
Posted 06 October 2012 - 02:59 AM
Our Sorcerer is actually way better in staying behind the fighters and has a lot of spells to stop opponents so he can go in and heal the wounded with potions and what not...basically he has become our E.M.H (Emergency Medic Hero)
Mice Slain: 9
Even the worst painted Miniature looks better then one with no paint at all
Kill the ticks! All bow before the might of the Crypt Legion.
#21
Posted 09 October 2012 - 05:14 PM
Mice Slain: 9
Even the worst painted Miniature looks better then one with no paint at all
Kill the ticks! All bow before the might of the Crypt Legion.
#22
Posted 09 October 2012 - 06:00 PM
#23
Posted 09 October 2012 - 06:18 PM
"If there is not an article about it on Wikipedia I will lose my faith in people with too much time on their hands."
-- Richard Garfinkle
"All alternate histories produce zeppelins."
-- Ken Hite
#24
Posted 16 October 2012 - 06:24 PM
Unlike you, I have no qualms about killing characters in my home campaign. I don't consider myself to be a "killer DM", or mean or cruel. I choose to run a challenging campaign, and with that challenge comes the risk of character death, and even the possibility of TPK. My players know that I run a hard game, but that I also apply the rules fairly and equally. There are some PCs that die more frequently than others in my game, whether by chance, poor tactics, or a combination of both. It is my goal for the players to have the opportunity to learn from their mistakes (or be doomed to repeat them).
Just out of curiosity, have you ever had to deal with one of your players lashing out from a death? Or even from your tough DM'ing style? How did you handle it (if you did)? I'm newer to the Dm seat and looking for some advice :)
#25
Posted 16 October 2012 - 08:27 PM
If the death was not fair, acknowledge this. Because everybody already knows it. Own it, and say you messed up. Offer to redo the encounter (I hate this option) or open yourself to suggestions. Mistakes happen, and I've overjuiced monsters into ridiculousness by misjudging party strength.
But if the death is fair, then dig in and hold fast. Do not let a player bully you about it (and they'll try, believe me they'll try). I'm a pretty easygoing DM, but when I get one of those players (usually a new one auditioning for an extra seat, not one of my regulars) all up in my face throwing a tantrum I don't care if they pull out a gun and start waving it at me - sit down n' shut up, 'cause you ain't getting out of it. Deal with it.
The main thing here is to keep it from going personal. It can be as heated an argument as possible, but keep it all business. Your job is to fairly apply the rules to everybody, and if you go all rock hard zen about it and communicate clearly that you'll stand by your interpretation then it's likely the other players will intervene on your behalf.
But never reward a tantrum. It'll never end after that.
Current Bones Count: Total: 109 Painted: 80
Buglips, that is just epic, and so very wrong.
#26
Posted 17 October 2012 - 12:41 AM
Knowing you can't die instantly sucks all the fun out. Games are about risk.
Naturally, he died because a wizard exploded.
#27
Posted 17 October 2012 - 06:16 AM
At one point I was willing to eat a potentially fatal aoe because the character dropping it would have because he's all about profit and self preservation. I almost killed the wizard which a chunk of this campaign is based on for getting us into this mess. Because my character hates him and killing him might have given us an escape.
During all this, we talked about the various deaths. Sure the GM could have kept wasting action to break my grapple and move. But let's be honest. If you're pinned and can't break free you're gonna hit what's holding you as hard as possible. If I killed the wizard we would be fine. If the merc had killed me would have been fine. Death happens. If its in character or bad luck no big deal. I liked this character but I'm not going to flip a table.
Now I have a chance to make another character.
Sacrificing minions: is there any problem it CAN'T solve?
- Lord Xykon, OotS #192
Beowulf ll. 1538-1543
... Pay no heed to proud thoughts, famous champion. Now the flowering of your strength is but for a while. After a while, the time will suddenly come that disease or the sword's edge will cut off your power. Either fire's grasp or flood's surge or blade's bite or spear's flight. Or vicious age, or the flash of your eyes will gutter and burn out! It will be all at once, great campaigner, that death will overpower you.
It's terrifying! Without enough caffeine your body undergoes these hours of partial paralysis and hallucinations! :shudder:
- Argentee
Black Lightning: MA010.
#28
Posted 17 October 2012 - 06:45 AM
http://www.chick.com...046/0046_01.ASP
Current excuse for not painting: Rehearsing for a play
#29
Posted 17 October 2012 - 07:07 AM
Current Bones Count: Total: 109 Painted: 80
Buglips, that is just epic, and so very wrong.
#30
Posted 17 October 2012 - 07:09 AM
Current excuse for not painting: Rehearsing for a play
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users











