I've been really happy with the sculpts from Reaper, but in the same way that sculpts from 5-10 years ago now "look old" when put next to the work product of today (it's amazing how far the same sculptors talents have progressed over the years), I'm wondering if today's "hand made" sculpts will hold up next to the digital sculpted models just hitting the market from other manufacturers. Just interested in hearing thoughts. I can understand if future plans need to be kept under wraps. "I can neither confirm nor deny..." and all that.
Digital sculpting?
#1
Posted 04 September 2012 - 08:57 AM
I've been really happy with the sculpts from Reaper, but in the same way that sculpts from 5-10 years ago now "look old" when put next to the work product of today (it's amazing how far the same sculptors talents have progressed over the years), I'm wondering if today's "hand made" sculpts will hold up next to the digital sculpted models just hitting the market from other manufacturers. Just interested in hearing thoughts. I can understand if future plans need to be kept under wraps. "I can neither confirm nor deny..." and all that.
#2
Posted 04 September 2012 - 09:09 AM
#3
Posted 04 September 2012 - 11:25 AM
* Cry havoc, and let slip the dogs of war - Shakespeare's Julius Caeser
* Artificial Intelligence is no match for natural stupidity.
* We occasionally stumble over the truth but most of us pick ourselves up and hurry off as if nothing had happened. Winston Churchill
* Tardis Express: When it absolutely, positively, has to be there yesterday
* Once more unto the breach, dear friends, once more, ... - Shakespeare's Henry V
* My two hobby blog; Wargames and Railroads
#4
Posted 04 September 2012 - 11:54 AM
Digital sculpting is ok, I guess. But it takes some of the mystique away from doing a miniature and knowing that somewhere out there somebody made the exact same thing at the exact same size out of lumps of green putty.
Current Bones Count: Total: 109 Painted: 81
Buglips, that is just epic, and so very wrong.
#5
Posted 04 September 2012 - 01:04 PM
There's something wrong with this whole drive to force the industry to an all-digital format (a drive pushed as much by the clueless masses who assume greatness in digital formats, as much - or more - than it is by people actually in the industry). And by "wrong," I mean other than putting hordes of artists dedicated enough to spend years mastering a craft with their hands out of work. And that is, that for every creative genius making a living designing digital sculpts, there are legions of hacks already making a living at typing up the most unexciting and hackneyed garbage imaginable, which the masses seem eager to grab up whether because they are simply not schooled, or because of the novelty of the thing.
I sculpt with my hands. I do have a number of years of 3D digital work under my belt. I was pretty good at it, if not terribly programming-savvy. But I am better with my hands. My father was an excellent sculptor. When clueless kids come by my booths at conventions, and begin insisting I "just go out and buy a 3D printer" because it is "cool," my response is usually "but I haven't mastered sculpting with my hands yet; I don't want to move on to a computer-aided art until I have achieved something on my own."
The number of people who understand the desire to know an art on its most elemental level is sadly miniscule, and only a rare few nod their appreciation.
I am not so dumb as to not understand that technology replacing traditional tools is the way of things. Nor am I saying that somebody cannot create great art with a computer. As a former musician, I got used to new toys for making things long ago. But I do ask the same question of people who rely exclusively on such tools for sculpting and painting as I did those who learned to compose musical pieces without any background in guitar or piano theory, or similar; we live in a society reliant on a dwindling power source and the good will and greed of people mercurial enough to pull the plug. What do you do when the power goes out?
www.creepytownminis.com
#6
Posted 04 September 2012 - 02:21 PM
#7
Posted 04 September 2012 - 02:42 PM
>copy/paste of details from one model to the next
i hate when they do that



#8
Posted 04 September 2012 - 02:47 PM
Me? I prefer a physical master. It's viscerally appealing.
Hirst Arts Molds: 40, 41, 42, 43, 44, 45, 50, 54, 56, 57, 58, 59, 61, 80, 85, 201, 202, 230, 235, 240, 245, 250
#9
Posted 04 September 2012 - 04:13 PM
#10
Posted 04 September 2012 - 04:19 PM
Just keep in mind here that's its likely that the same sculptor did all three pieces and you are seeing his/her style (I didn't look to see who did this, I would guess Bobby Jackson). Also, sculptors do cheat. Its more than traditional in the historical side where the same torsos and legs may well be used for greens. It just saves time. As an example check out this link to the Perry Brothers WIP pictures: http://www.perry-min...metalsworkbench>copy/paste of details from one model to the next
i hate when they do that
* Cry havoc, and let slip the dogs of war - Shakespeare's Julius Caeser
* Artificial Intelligence is no match for natural stupidity.
* We occasionally stumble over the truth but most of us pick ourselves up and hurry off as if nothing had happened. Winston Churchill
* Tardis Express: When it absolutely, positively, has to be there yesterday
* Once more unto the breach, dear friends, once more, ... - Shakespeare's Henry V
* My two hobby blog; Wargames and Railroads
#11
Posted 04 September 2012 - 04:58 PM
#12
Posted 04 September 2012 - 06:58 PM
Grow Stronger
#13
Posted 04 September 2012 - 07:22 PM
* Cry havoc, and let slip the dogs of war - Shakespeare's Julius Caeser
* Artificial Intelligence is no match for natural stupidity.
* We occasionally stumble over the truth but most of us pick ourselves up and hurry off as if nothing had happened. Winston Churchill
* Tardis Express: When it absolutely, positively, has to be there yesterday
* Once more unto the breach, dear friends, once more, ... - Shakespeare's Henry V
* My two hobby blog; Wargames and Railroads
#14
Posted 04 September 2012 - 08:25 PM
#15
Posted 04 September 2012 - 10:24 PM
Imagine scanning in a life sized actor in costume. How weird would it be to know that your next Urban Legend Sophie was an actual scan of a real person?
Or you could easily create an army of goblins or whatever by varying the virtual pose, think of a tool like Poser.
Finally you could make custom casts of individuals. Maybe I could have a figure of me in a Renaissance Fair costume.
Unfortunately the sculptor can be removed from the equation for some of these approaches, but you still need someone creative to compose the design. It is like the progression of hand writing to typing to word processing.
Finally this may also lead to the computerized painting of the miniatures. I'm sure a 3d CNC painter/printer could create the ultimate photo-realistic and detailed paint job.
What next a virtual animated figure on a 3d display surface (Like Star Wars chess)
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