#1
Posted 01 September 2012 - 08:30 PM
#2
Posted 01 September 2012 - 08:53 PM
“If you asked people in 1989 what they needed to make their life better, it was unlikely that they would have said that a decentralized network of information nodes that are linked using hypertext.” - Sep Kamvar
#3
Posted 01 September 2012 - 09:20 PM
I'm curious to hear other folks' experiences with repositioning Bones models with heat. Tonight I took the Ghost and submerged in 150 degree water for 60 seconds, repositioned the now very flexible model into a much more 3D/dynamic pose outside of the linear plane it was cast in, and then submerged in ice water for 60 seconds. The model looked great, and even exhibited the same 'memory' like behavior to this new repositioned shape. But, after 8 hours, it has returned almost completely to the original positioning. The reversion was imperceptibly slow. So... not enough heat? not long enough? too ambitious a reposition?
I haven't tried this with Bones, but with the old prepainted D&D Minis, after puting them in hot water and repositioning them, I put them in the freezer overnight. That worked much better than ice water for the DDMs.
#4
Posted 02 September 2012 - 06:34 PM
I'm curious to hear other folks' experiences with repositioning Bones models with heat. Tonight I took the Ghost and submerged in 150 degree water for 60 seconds, repositioned the now very flexible model into a much more 3D/dynamic pose outside of the linear plane it was cast in, and then submerged in ice water for 60 seconds. The model looked great, and even exhibited the same 'memory' like behavior to this new repositioned shape. But, after 8 hours, it has returned almost completely to the original positioning. The reversion was imperceptibly slow. So... not enough heat? not long enough? too ambitious a reposition?
Think you might need more time on both sides. I usually use tap water - which is somewhere around 150 degrees as well. When I bend the PVC - something like the flail on the gnoll takes about 60 seconds to heat all the way through. Remember, it is a very good insulator and you are attempting to do that. The time to heat it goes up by the square of the diameter (cross sectional areas and all that). Something like the ghost has a fair amount more plastic - so it would take a good bit more time to heat all the way through to the center. I'd need to poke at it some, but I would start with at least 3 or 4 minutes.
Once that is done - bend it past where you want it. This needs to be done because you aren't pushing putty...you are stretching a solid. The outside of the bend will want to pull and the inside of the bend will want to push. Once it hardens back up, it will bounce back a little.
After you get that done - you can dunk it in the ice water for about the same amount of time that you heated it.
#5
Posted 03 September 2012 - 05:54 AM
I haven't tried this with Bones, but with the old prepainted D&D Minis, after puting them in hot water and repositioning them, I put them in the freezer overnight. That worked much better than ice water for the DDMs.
ICE COLD MINIS! ICE COLD MINIS! GET YOUR REFRESHING ICE COLD MINIS HERE!
You're just jealous of how kawaii I am.
#6
Posted 03 September 2012 - 07:53 AM
Though if a cut and paste in a new position is possible, go with it, because it is much easier.
Halber
#7
Posted 09 September 2012 - 12:53 AM
Also tagged with one or more of these keywords: bones, thermosetting, experiment
General Discussion →
Kickstarter →
Kickstarter AnalysisStarted by Thrym , 23 May 2013 |
|
|
||
Craft Corner →
Show Off →
Bones - Young Dragon & Giant SpiderStarted by Slashhamster , 20 May 2013 |
|
|
||
Craft Corner →
Show Off →
77009 Werewolf Maledrakhs first BoneStarted by Maledrakh , 20 May 2013 |
|
|
||
Craft Corner →
Show Off →
Two more Bones and two favoritesStarted by DocPiske , 19 May 2013 |
|
|
||
Craft Corner →
Show Off →
Two Bones - Dwarf Fighter & Human AlchemistStarted by MamaGeek , 19 May 2013 |
|
|
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users










