Posted 01 July 2012 - 08:49 PM
I found a great mini from that is almost identical:
I am going to add a saber-tooth tiger to stand next to him. If possible I would like to sculpt a tiny pterodactyl to perch on his arm to match the picture:
That being said, I have never sculpted with the exception of a few bases and this is a very small scale. Any suggestions on how to do this? I have brown stuff, green stuff and all your basic tools used with miniatures. I could really use any help or suggestions y'all have to offer.
Posted 01 July 2012 - 09:49 PM
So on this little guy, you're going to want to start with his body and work in basic shapes. His body is sickle shaped, so start with a slender egg form that has pointy ends where his neck and tail will go. Make it thinner than it has to be, cause it's ALWAYS easier to add to a piece after it cures, than to carve away when it's too fat. =)
His head and neck are the same way. As the body cures, you can go ahead and add a tiny cylindrical piece at the neck. You can sculpt the head(another sickle shape) separately and attach it when everything has cured, using more green stuff as a bonding agent or pinning it if you're more comfortable with that.
The wings look trickier. If I was using sculpey, I would take a doubled piece of aluminum foil and cut it to the right shape for each wing, coating the whole piece in the tiniest possible layer of clay. Can you core green stuff with foil? Does that work the same way? If you can, that will help it hold its shape until it cures. I might even wrap the upper edge of the foil wing over a floral wire "rod" with a centimeter of rod sticking out where the wing will connect to the body to form a pin connection.
This is just my process as to how I would try to sculpt him, and you don't have to follow it. The basic ideas are again: Sculpt in parts, building up from basic shapes and letting them cure before making connections, and always make the parts thinner than necessary and build them up slowly to the right thickness.
As for detailing like skin abrasions, his back ridges, and his eyes and mouth, I personally find it easiest to add excess strips of clay to an area and carve out the details. Like for his ridges, I'd have a spinal strip and I'd use a small pointed tool to carve dips out of the spine and leave the ridges in place. Other sculptors like to only add what clay they need, in this case adding and blending each individual bump along the spine. Both methods are valid, you just have to choose the one that works for you.
I hope this helps, and good luck! I look forward to seeing what you can come up with. =) Also, if any of that was confusing or you need a visual, I'll be glad to model what I mean and post pics of whatever you need to see.
Posted 02 July 2012 - 12:29 PM
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Posted 04 July 2012 - 06:40 PM
This way, the wings are already done. I would use side cutters to cut away most of his body, leaving the area between the wings with a little pointy bit of pewter on the front end to give you something to work off of when you're doing the head.
I would reccomend greenstuff for this approach, since it is ahesive when it is freshly mixed and will stick to the metal.
Like Cronoan said, do it a piece at a time.
Posted 14 July 2012 - 01:58 PM
Posted 14 July 2012 - 04:32 PM
Posted 04 August 2012 - 11:19 AM
P.S. Sorry about the subpar pics. I picked up a new camera and have no idea how to use it.
Posted 06 August 2012 - 08:45 PM
As with all things, practice makes perfect.
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