
The setting is the near future - alien anthromorphs are raiding the planet earth, hitting targets of their own cryptic choosing. Their motives are unknown and their methods chill the blood. The world is all but imploding on itself by the pressure of inter group nationalistic conflict and the ever growing fun-house-mirror abominations of corporate greed made flesh. The stage is set- the Pre-Apocalypse. Some men of power, behind the curtains, have yet found faith inside of themselves and reached out to each other. Tentatively forming a black, inter national, para military organisation they have named E.T.C. Their motto is "Gladius Mundi"- sword of the world. Now the race is on. Will the invaders from space succeed in their alien plans, an untold fate of horror for the planet? Can the E.T.C. fight them back and foil their efforts?
I've elaborated on my plan on my blog; the idea is to make some interesting progress on several fronts. The first one you see above the text here. More fluff to ignite the imagination. An important aspect of making a game, or game pieces, is to give the player a foothold or a beach head from which to launch his fantastic journey. I'm pleased with the result, it took quite a while. I think I'll do more later as I progress. Some in a lesser scope, like individual concept art and the such.
I'll start first with props and accessories, I'd like to improve my efforts in machined items. The first bit is going to be an MTAR 21. My initial plan is to scale some measurement data and then, using a wire as both an armature and the barrel itself, sculpt "all around" in a layered fashion. We'll have to see how it goes.
The points I'd like to hit on as I go:
-More "fluff".
-"Mechanical" pieces.
-customization ability.
-interesting poses.


































