Chronoscope - game systems
Posted 18 November 2010 - 08:24 PM
ReaperCon goer since 2005!
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"Lop that mutt's nards off spike! " orcsoul
Posted 07 November 2011 - 10:06 AM
I am still unaware of producing any books for mass market for this, just some value added website content.
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Posted 13 November 2011 - 02:47 AM
Posted 13 November 2011 - 09:30 PM
To my knowledge there isn't anything for home rules. But the plan is just getting warmed up. Give it time to develop and it may happen.
OK, if someone developed some "homerules' and wants to share is there a place for that?
Posted 23 August 2012 - 05:18 AM
Posted 23 August 2012 - 07:38 AM
If you just want simplicity, drop the morale and cohesion rules, and don't bother working out precise points values. That takes the rules down to a couple of pages, plus special abilities. There's a yahoogroup for variants; it has sci-fi and wild west special abilities to throw in the mix.
If you like how the combat plays out - and I do! - then add moral and command back in. Meantime it handles ranged combat, customised magic, and very diverse troops in arbitrary combinations, all at the same time.
Sorry if this is wildly off-topic, I thought it might be useful info!
Naturally, he died because a wizard exploded.
Posted 24 August 2012 - 09:34 AM
i was just wondering if there was anymore on scifi senarios for thise with the RAGE system
The answer is no for now. However there is a free Cowboy game on the main Reaper site.
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