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Is there a RAGE SRD?


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#1 chipchuck

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Posted 01 July 2010 - 08:38 AM

Just wondering if there's anything out there to use as a baseline for developing a fan-game using RAGE.
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#2 Gus Landt

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Posted 01 July 2010 - 08:56 AM

There is not. We are working on so many different RAGE games in-house that we haven't looked into opening it up, as we don't want fan-made games beating our games to market. ::P:
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#3 nytflyr

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Posted 01 July 2010 - 09:07 AM

There is not. We are working on so many different RAGE games in-house that we haven't looked into opening it up, as we don't want fan-made games beating our games to market. ::P:


sooooooo.... what are these new games?

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#4 chipchuck

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Posted 01 July 2010 - 09:10 AM

LOL, you don't have to worry about this fan-game beating you to market. Two reasons...

1. Don't wanna get sued.
2. I know the secret as to why Mr. Pugh hired you...your hobby of weightlifting and skill at jamacan stick fighting comes in handy when dealing with licence violaters.

:)

How bout a tease of what you mean by, "we're working on so many in-house RAGE games"?

Might one of them include improvable stats for characters based on the aquisition of experience points?

Could one be titled..... RAGE-amunda?
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#5 kristof65

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Posted 01 July 2010 - 09:53 AM

sooooooo.... what are these new games?

As curious as I am, I'd rather Reaper kept their mouth shut about new games this time around. After all, RotD was announced 3 years ago, there is still no official game, and IMO, much of the excitement surrounding that release is gone.

Better to not know what they're working on, and have it be a pleasant surprise like Warlord 2 was, than have development seemingly drag on like CAV2 and RotD.

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#6 Gus Landt

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Posted 01 July 2010 - 10:01 AM


sooooooo.... what are these new games?

As curious as I am, I'd rather Reaper kept their mouth shut about new games this time around. After all, RotD was announced 3 years ago, there is still no official game, and IMO, much of the excitement surrounding that release is gone.

Better to not know what they're working on, and have it be a pleasant surprise like Warlord 2 was, than have development seemingly drag on like CAV2 and RotD.

What he said. 90% of the games we work on in-house will never see print, so there is no reason to speak about them. Of the remaining 10%, 8% of those are at least 2 years out, so again, no reason to speak about them publicly yet.

A few people at ReaperCon did indeed get to play in our game based on "improvable stats for characters based on the acquisition of experience points". That game is certainly in the 10%. Whether it is in the 2% or 8% is still being decided. :devil:
“There are two kinds of people: those who say to God, "Thy will be done," and those to whom God says, "All right, then, have it your way” - C.S. Lewis "I'm not sure God wants us to be happy. I think he wants us to love, and be loved. But we are like children, thinking our toys will make us happy and the whole world is our nursery. Something must drive us out of that nursery and into the lives of others, and that something is suffering." - C.S. Lewis

#7 chipchuck

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Posted 01 July 2010 - 10:21 AM

I must have missed that one, but I "really" hope you guys run with CrisisPoint. That game was a blast.
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#8 nytflyr

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Posted 01 July 2010 - 10:30 AM



sooooooo.... what are these new games?

As curious as I am, I'd rather Reaper kept their mouth shut about new games this time around. After all, RotD was announced 3 years ago, there is still no official game, and IMO, much of the excitement surrounding that release is gone.

Better to not know what they're working on, and have it be a pleasant surprise like Warlord 2 was, than have development seemingly drag on like CAV2 and RotD.

What he said. 90% of the games we work on in-house will never see print, so there is no reason to speak about them. Of the remaining 10%, 8% of those are at least 2 years out, so again, no reason to speak about them publicly yet.

A few people at ReaperCon did indeed get to play in our game based on "improvable stats for characters based on the acquisition of experience points". That game is certainly in the 10%. Whether it is in the 2% or 8% is still being decided. :devil:


I dont know if this is the place to say anything, but I would like to see a game similar to an RPG, but combat oriented, where each player has "X" number of points to build up a single character + a henchman or 3, vs the GM who can build up the scenario according to what the players point cost is (yes, I know about Savage Worlds, but I dont like it)

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#9 joshuaslater

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Posted 01 July 2010 - 11:01 AM

Why don't you just play a version of Warlord where you bump the stat lines as the characters go on their merry way?
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#10 nytflyr

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Posted 01 July 2010 - 11:28 AM

Why don't you just play a version of Warlord where you bump the stat lines as the characters go on their merry way?


I failed to mention... modern characters... your suggestion might work when RotD shows up though

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#11 haldir

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Posted 01 July 2010 - 03:12 PM

There was a superhero game being played at RCON using Rage rules. Does that count as a upcoming game? :rock:
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#12 Gus Landt

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Posted 01 July 2010 - 06:28 PM

There was a superhero game being played at RCON using Rage rules. Does that count as a upcoming game? :rock:

Indeed it does. And one in the 10%. ::):
“There are two kinds of people: those who say to God, "Thy will be done," and those to whom God says, "All right, then, have it your way” - C.S. Lewis "I'm not sure God wants us to be happy. I think he wants us to love, and be loved. But we are like children, thinking our toys will make us happy and the whole world is our nursery. Something must drive us out of that nursery and into the lives of others, and that something is suffering." - C.S. Lewis

#13 chipchuck

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Posted 02 July 2010 - 09:57 AM

Comic Book Nerd coming out for a moment...

Yes, the Superhero game at RCon was/is called CrisisPoint, and it was a blast to demo. My game group is low on comic book fans, but we all really dug the game. We've already started painting out heroes from the Chronoscope line in anticipation of the beta.

The idea of hurling cars at your opponent was too fun to pass up.
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#14 nytflyr

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Posted 02 July 2010 - 11:21 AM

Comic Book Nerd coming out for a moment...

Yes, the Superhero game at RCon was/is called CrisisPoint, and it was a blast to demo. My game group is low on comic book fans, but we all really dug the game. We've already started painting out heroes from the Chronoscope line in anticipation of the beta.

The idea of hurling cars at your opponent was too fun to pass up.


from what you could tell was there a way to scale down the powers to more of a Phantom, the Shadow, Doc Savage, Green Hornet, Tarzan scale?

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#15 chipchuck

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Posted 02 July 2010 - 12:04 PM


Comic Book Nerd coming out for a moment...

Yes, the Superhero game at RCon was/is called CrisisPoint, and it was a blast to demo. My game group is low on comic book fans, but we all really dug the game. We've already started painting out heroes from the Chronoscope line in anticipation of the beta.

The idea of hurling cars at your opponent was too fun to pass up.


from what you could tell was there a way to scale down the powers to more of a Phantom, the Shadow, Doc Savage, Green Hornet, Tarzan scale?


Probably, but I couldn't really say.
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