A few questions.
Has anyone tried massed treemen? 3 or 4? Supported by small archer squads?
What do you use for saprolings? GW plastic dryads would be great but I really only get to play at the asylum and want something for reapercon.
Does anyone use woodland protectors instead of the normal list? What do you think?
Not too much in the Reaper line for saprolings if you want something that looks like one. The best would probably be the two DHL swamp shamblers. You could use dryads or mushroom men.
I love the furry list!!! Last year before our flgs closed I generally tried to play Bulls, Reven, Dwarfs, Elves and Woodland in a rotation. I played in three tournaments and played dwarf, bull and woodland. Now with the BSG and Dwarf sublist the rotation is larger but the games are nil. But I played the woodland protectors three times last fall. They worked well, I thought. I won all three, actually one came down to points. I had more live models, but my opponent had more if we rolled tough checks. So being a great guy he said I won, when actually I probably lost by his Bone Marine making a check.
Tangled roots and Summon woods works well to block bottlenecks, and line of sight as well as slowing the enemy and stopping your opponent from getting the first charge.
I think a totem works well with this army because it lacks the hitting power of most armies, coupled with the woods ability you get in essence a +2 modifier.
Granted in a tournament or scenerio you can't control terrain, but in a regular game I'd make sure at least half the terrain was to my advantage using lots of woods. In one of the games I played I cast my woods directly on a big unit of heavy cav and then charged them with centaurs. As the few that survived exited the next turn. I cast another on them and finished them with fauns, satyrs and a dryad. Had I not had the tangle woods that unit would have walked through both units. So there FAs are pretty useful if you use them right. They can make range and spells almost useless, especially if there is a lot of other terrain, because the army moves so fast through any terrain getting from point A to point B can be done without ever putting yourself in LOS.
I'd also take advantage of being able to have a hunting cat or two in multiple troops and that Unicorn needs to be in every troop. Granted he is a paper doll but he can hit 3 times at 9 with a totem and his cs/2. He always seemed to do much more than his 57 points worth of damage.