Played a three-way 4k game this weekend and have a few thoughts on the new cards.
Liked just-about-all of the changes in the units we played with.
The extra range on the Wight and Revenant was quite useful and allowed them to actually participate.
The new Specter II's cost is perfect. It is fieldable, but not so cheap that you are tempted to take any more than you really need.
The Blitz's TC3 was a nasty surprise and left us all thinking we needed to grab half-a-dozen of them. For 287, that kind of accuracy seems quite inexpensive.
The Ghast was disappointing. The bulked guns are nice, but I always liked its DV12 and thought of it as a medium-heavy gunship. DV11 leaves it vulnerable to almost anything. I would be willing to trade some of that improved firepower back for the old DV.
The Dictator 60 actually seemed more resistant to damage than the old version. This is quite odd as I find that anything manufactured by Koda Works, especially the Dic60, is a magnet for damage dice.
The general decreases in tank costs were well recieved all-around. They appear to now be openely competitive with mechs when points are considered.
The Talon OEM needs shielding! In fact, all Recon models need shielding!
This is not actually true. Edd just has the phenomenal ability to roll double zeros against my ECM models with his opening round air strikes.
So, there you have it. I found two cards (Blitz & Ghast) out of over two-dozen to raise any questions. Rather good ratio, if you ask me.
Good job guys!
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