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#16 Turhan

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Posted 13 September 2005 - 09:58 AM

Nice Work Velveteen...

I've done a bit of work like this. Here's how I worked the river/flocking sealant issue:

Cut out the river from the thin foam. Save the foam cut out to use as a "mask" for later.

Spray paint the land portion (dark browns and greens), and flock lightly with dark fine flock.

Paint the river in and seal it-- I'm lazy, I just use spray lacquer (gloss) over the multi color paint. After it's dry, lay the thin foam mask back into place where you cut it out.

Spray more green, brown (light and dark flavors) paint in random mottles over the land areas and then flock again (I use various colors). Then spray some clear flat lacquer over it all to tack it down hard.

Dust it all off. Remove the masking foam from the river and start putting on finishing details.

This is sort of an abbreviated description of the process, but you get the idea.

Also, for small details to add on:
How about a ruined farmhouse, burned out with tumble-dwon fieldstone walls, or perhaps a collapsed sod house.
How about a small farmers field, tilled and ready to plant, all on a movable base.
How about an area where trees used to be: that's right, just stumps.
Later, kep up the good work.

#17 VelveteenRabbit

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Posted 16 September 2005 - 10:08 PM

Thanks guys, I had a lot of fun putting it together and now that I've played on it a couple times I can tell you it is nice to have! Of course, it will quickly get stale for me, but since I'm intending to use it for demos at least everyone else can get a kick out of it!

Those are some great ideas Turhan, wish I'd thought of the "masking" ahead of time... Something for the future maybe.

Hmm... Now for the next board... Thinking maybe some rough/rocky terrain with high spires and maybe some crazy rope bridge action. Heh... See what happens!
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#18 warlordgarou

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Posted 17 September 2005 - 02:14 PM

Thanks guys, I had a lot of fun putting it together and now that I've played on it a couple times I can tell you it is nice to have! Of course, it will quickly get stale for me, but since I'm intending to use it for demos at least everyone else can get a kick out of it!

that's the nice thing about having removable buildings, forests, etc - while the main layout of the board might stay static, you can add a couple buildings and have a fight for control of a dwarven mine. Put a watchtower on the hill, and you have forces guarding against a dwarven/goblin/random-cave dweller invasion. Put out a couple of fields, an inn and a couple small houses, and you have a battle over a wayward inn.

You may not be able to change major terrain features, but by mixing up smaller ones, you should have enough scenarios to give you variety for a while.
The PCs are rootin', tootin' kittens living in this very town who, with flamethrowers, fight the enemies of the State for electrum pieces...or so it would seem.

Army-sized projects for 2011 - Warmahordes - Minions, Skorne, Retribution, Circle, Cryx, possibly Cygnar. WFB - Ogres, Skaven, Dwarves, Orcs and Vampire Counts. 40k - Tau, Guard, Marines, Orks. FoW - German, Soviets, Brits. DBA - 6 armies. 25mm Western figs. Some giant stompy robots for CAV and HG. A bunch of 25mm Romans just because. Maybe a couple of Warmaster armies.

The listing above is only a WIP. No big deal, since almost everything on it is a WIP as well.

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